Monday, October 26, 2009
We had a 3 player playtest with 3 experienced players. The game was odd in that 6 of the game turns were 5 actions or more, which is statistically very unlikely. The game was relatively close between 2 of the players. Once again, the "production explosion" was a factor, with players having such enormous production that they could easily bottom out their Unrest and then build out their entire hand of structures. I don't think this promotes the tough choices I want to be central to the game. Despite that, it was a fun session. A detailed recap is posted at the game's DropBox folder.